There's not enough to it, as it is, but it's definitely a promising start, and could form the basis of a good mobile game IMO. I think it would be more fun if you forced the player to negotiate various obstacles, or a tunnel that winds up and down, rather than simply having the walls slowly closing in. Add some gradually-accelerating forced scrolling, so they still have to keep moving.
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There's not enough to it, as it is, but it's definitely a promising start, and could form the basis of a good mobile game IMO. I think it would be more fun if you forced the player to negotiate various obstacles, or a tunnel that winds up and down, rather than simply having the walls slowly closing in. Add some gradually-accelerating forced scrolling, so they still have to keep moving.